IA Lab

AI experiments, AI+Art crossovers, and curated external articles about artificial intelligence and creative technology.

0 1 0 Comment on Claude Just Moved Into Blender, SketchUp, and Fusion — The Era of the AI Browser Tab Is Over

Claude Just Moved Into Blender, SketchUp, and Fusion — The Era of the AI Browser Tab Is Over

For two years, every “AI for 3D” headline ended the same way: open a browser, paste a…

0 2 0 Comment on PIX4Dmatic Pro Just Shipped Gaussian Splatting — Photogrammetry’s 800-Pound Gorilla Calls 3DGS Production-Ready

PIX4Dmatic Pro Just Shipped Gaussian Splatting — Photogrammetry’s 800-Pound Gorilla Calls 3DGS Production-Ready

PIX4D just shipped Gaussian Splatting inside PIX4Dmatic Pro. If that sentence reads like a routine release note,…

0 3 0 Comment on Spatial Fields 1.3 — NVIDIA’s Ray-Traceable Splats Just Landed on Your iPhone, Vision Pro, and Apple TV

Spatial Fields 1.3 — NVIDIA’s Ray-Traceable Splats Just Landed on Your iPhone, Vision Pro, and Apple TV

One small dev shop in Brooklyn just pulled off a quiet miracle. Spatial Fields 1.3, the only…

0 8 0 Comment on SPZ 4 — The Boring Little File Format Powering 800,000 Photoshop Splats Just Got 3× Faster

SPZ 4 — The Boring Little File Format Powering 800,000 Photoshop Splats Just Got 3× Faster

Niantic just rebuilt the plumbing under every Gaussian splat workflow that matters. SPZ 4 brings parallel ZSTD decoding, a plaintext header, vendor extensions (Adobe shipped one already), SH degree 4, and the death of the 10-million-point cap — with up to 20× faster WASM loading.

0 6 0 Comment on BlendSplat — Native Gaussian Splatting Lands in Blender, and It’s Free

BlendSplat — Native Gaussian Splatting Lands in Blender, and It’s Free

For two years, importing a Gaussian Splat into Blender meant the same dance: install KIRI’s 3DGS Render,…

0 10 0 Comment on NVIDIA vkSplatting 2026.1 — Jensen’s GTC Surprise: Multi-Instance Splats With Ray-Traced Shadows, Open Source

NVIDIA vkSplatting 2026.1 — Jensen’s GTC Surprise: Multi-Instance Splats With Ray-Traced Shadows, Open Source

NVIDIA dropped vkSplatting 2026.1 straight into Jensen Huang’s GTC keynote — and it’s not a tech demo….

0 11 0 Comment on XGRIDS Lixel K2 — Engineering-Grade Gaussian Splatting Just Dropped to £6,549 in a 1.2 kg Box

XGRIDS Lixel K2 — Engineering-Grade Gaussian Splatting Just Dropped to £6,549 in a 1.2 kg Box

Two days ago in Prague, XGRIDS quietly knocked the floor out of the handheld Gaussian Splatting market….

0 13 0 Comment on OctaneRender 2026 — OTOY Just Made Gaussian Splats First-Class Citizens in a Path Tracer

OctaneRender 2026 — OTOY Just Made Gaussian Splats First-Class Citizens in a Path Tracer

Every other splat renderer rasterizes. OTOY built the first one that ray-traces. In Octane 2026 a Gaussian…

0 15 0 Comment on Photoshop 27.6 — Adobe Just Smuggled Gaussian Splatting Into Every Designer’s Toolbox

Photoshop 27.6 — Adobe Just Smuggled Gaussian Splatting Into Every Designer’s Toolbox

Look at the changelog for Photoshop 27.6 and you’ll see the usual Adobe blockbuster moves: Reflection Removal,…

0 21 0 Comment on SpAItial Echo-2 — The German Lab That Just Out-Splatted Marble, HunyuanWorld and Lyra With One Drop

SpAItial Echo-2 — The German Lab That Just Out-Splatted Marble, HunyuanWorld and Lyra With One Drop

Four months after their debut model, a small German lab nobody outside Twitter had heard of just…