IA Lab

AI experiments, AI+Art crossovers, and curated external articles about artificial intelligence and creative technology.

0 1 0 Comment on Esri Site Scan May 2026 — The Industry That Owns Every Map on Earth Just Made Gaussian Splats a Cloud Button

Esri Site Scan May 2026 — The Industry That Owns Every Map on Earth Just Made Gaussian Splats a Cloud Button

Esri just shipped cloud Gaussian Splat generation inside Site Scan for ArcGIS. Fly the drone, hit a…

0 5 0 Comment on Houdini-gsplat — A Sydney VFX Lab Just Bolted Native Gaussian Splats Into Solaris, MIT Licensed

Houdini-gsplat — A Sydney VFX Lab Just Bolted Native Gaussian Splats Into Solaris, MIT Licensed

Gaussian Splatting in Houdini used to mean one thing: dump your PLY through GSOPs, instance it in…

0 7 0 Comment on Postshot V1.1 — Jawset Just Put a VR Headset Inside Your Splat Editor

Postshot V1.1 — Jawset Just Put a VR Headset Inside Your Splat Editor

Jawset just shipped Postshot V1.1, and they did something nobody else in the Gaussian splatting space has…

0 11 0 Comment on Varjo Teleport Autopilot — Draw a Polygon, Wait Three Hours, Get a 100-Million-Splat Neighborhood

Varjo Teleport Autopilot — Draw a Polygon, Wait Three Hours, Get a 100-Million-Splat Neighborhood

Finland’s most famous XR company just turned drone-based 3D capture into a four-click cloud service. Varjo Teleport’s…

0 12 0 Comment on Claude Just Moved Into Blender, SketchUp, and Fusion — The Era of the AI Browser Tab Is Over

Claude Just Moved Into Blender, SketchUp, and Fusion — The Era of the AI Browser Tab Is Over

For two years, every “AI for 3D” headline ended the same way: open a browser, paste a…

0 14 0 Comment on PIX4Dmatic Pro Just Shipped Gaussian Splatting — Photogrammetry’s 800-Pound Gorilla Calls 3DGS Production-Ready

PIX4Dmatic Pro Just Shipped Gaussian Splatting — Photogrammetry’s 800-Pound Gorilla Calls 3DGS Production-Ready

PIX4D just shipped Gaussian Splatting inside PIX4Dmatic Pro. If that sentence reads like a routine release note,…

0 14 0 Comment on Spatial Fields 1.3 — NVIDIA’s Ray-Traceable Splats Just Landed on Your iPhone, Vision Pro, and Apple TV

Spatial Fields 1.3 — NVIDIA’s Ray-Traceable Splats Just Landed on Your iPhone, Vision Pro, and Apple TV

One small dev shop in Brooklyn just pulled off a quiet miracle. Spatial Fields 1.3, the only…

0 18 0 Comment on SPZ 4 — The Boring Little File Format Powering 800,000 Photoshop Splats Just Got 3× Faster

SPZ 4 — The Boring Little File Format Powering 800,000 Photoshop Splats Just Got 3× Faster

Niantic just rebuilt the plumbing under every Gaussian splat workflow that matters. SPZ 4 brings parallel ZSTD decoding, a plaintext header, vendor extensions (Adobe shipped one already), SH degree 4, and the death of the 10-million-point cap — with up to 20× faster WASM loading.

0 21 0 Comment on BlendSplat — Native Gaussian Splatting Lands in Blender, and It’s Free

BlendSplat — Native Gaussian Splatting Lands in Blender, and It’s Free

For two years, importing a Gaussian Splat into Blender meant the same dance: install KIRI’s 3DGS Render,…

0 20 0 Comment on NVIDIA vkSplatting 2026.1 — Jensen’s GTC Surprise: Multi-Instance Splats With Ray-Traced Shadows, Open Source

NVIDIA vkSplatting 2026.1 — Jensen’s GTC Surprise: Multi-Instance Splats With Ray-Traced Shadows, Open Source

NVIDIA dropped vkSplatting 2026.1 straight into Jensen Huang’s GTC keynote — and it’s not a tech demo….